Mudia Zuwa

Building the web, end to end.

Full-stack developer shipping AI agents, real-time apps, and 3D experiences. Currently open to collaborations.

Selected work

01

Plexus.js

AI-native fullstack framework for React. Build agent-powered applications with file-based routing, declarative tool definitions, and security-first architecture.

02

PromptC

Type-safe LLM program compiler for JavaScript/TypeScript. Define schemas, write programs, and let the compiler optimize your prompts automatically using evaluation data.

03

QuickXMarket

Multi-platform ecommerce and delivery ecosystem featuring websites, mobile apps, and AI-powered chatbots for ordering and delivery.

04

Buzz-It

Full-featured social media and gaming platform with real-time messaging, WebRTC voice/video calls, and multiplayer games.

05

MudiaZuwa Wallet

Experimental crypto wallet for custom ERC-20 token with Web3Auth login, Biconomy smart wallets, and Telegram faucet bot.

06

ZuwaCart

Ecommerce platform with vendor management and Paystack payment integration.

ArchiveShow 9 more
  • 3D Fighting Demo

    A 3D fighting game demo utilizing Three.js and the Cannon.js physics engine. Players can engage in battles against the computer or challenge their friends.

    Open →
  • 3D Space Shooter

    A 3D space shooter game using Three.js with enemies, obstacles, and customizable controls.

    Open →
  • Local Whot Card

    A multiplayer Whot card game built with React and Socket.io for local or WLAN play.

    Open →
  • Ball Fall

    A 2D HTML canvas game where players control a falling ball to land on rising platforms.

    Open →
  • Phaser Endless Runner

    A 2D endless runner game using Phaser 3.

    Open →
  • MMO Platformer

    A 2D MMO-Platformer with Firebase Realtime Database for multiplayer synchronization.

    Open →
  • Canvas Chess

    A chess game implemented with HTML canvas for two players.

    Open →
  • Image Slide Puzzle

    A 2D puzzle game with drag-and-drop tile rearrangement.

    Open →
  • 2D Fighting Game

    A 2D fighting game using HTML canvas with local multiplayer and AI opponent.

    Open →
Osamudiamen Osazuwa

I build software end to end.

I am Osamudiamen Osazuwa, a developer who likes shipping things. I care about how interfaces feel under your hand, how a system holds up when traffic spikes, and how an idea makes the leap from sketch to production. Curiosity is the throughline.

My work spans fullstack web, real-time systems, and 3D experiences. When I am not coding, I am usually reading about something I will try to build next week.

Toolbox.

The tools I reach for, day to day. Some are old friends, others I am still getting to know.

  • JavaScript
  • TypeScript
  • React
  • Next.js
  • Node.js
  • LangChain
  • MongoDB
  • Tailwind
  • Firebase
  • Socket.io
  • Docker
  • GitHub
  • WebRTC
  • Solidity
  • Three.js
  • Electron.js
  • Bootstrap
  • Phaser.js

Got an idea?

I am open to collaborations, freelance work, and conversations with people building something interesting. Drop a note.

© 2026 Mudia Osazuwa